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- // Copyright 2018 Google LLC
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- #include <iostream>
- #include <string>
- #include <vector>
- #include "flutter/flutter_window_controller.h"
- // Include windows.h last, to minimize potential conflicts. The CreateWindow
- // macro needs to be undefined because it prevents calling
- // FlutterWindowController's method.
- #include <windows.h>
- #undef CreateWindow
- namespace {
- // Returns the path of the directory containing this executable, or an empty
- // string if the directory cannot be found.
- std::string GetExecutableDirectory() {
- char buffer[MAX_PATH];
- if (GetModuleFileName(nullptr, buffer, MAX_PATH) == 0) {
- std::cerr << "Couldn't locate executable" << std::endl;
- return "";
- }
- std::string executable_path(buffer);
- size_t last_separator_position = executable_path.find_last_of('\\');
- if (last_separator_position == std::string::npos) {
- std::cerr << "Unabled to find parent directory of " << executable_path
- << std::endl;
- return "";
- }
- return executable_path.substr(0, last_separator_position);
- }
- } // namespace
- int main(int argc, char **argv) {
- // Resources are located relative to the executable.
- std::string base_directory = GetExecutableDirectory();
- if (base_directory.empty()) {
- base_directory = ".";
- }
- std::string data_directory = base_directory + "\\data";
- std::string assets_path = data_directory + "\\flutter_assets";
- std::string icu_data_path = data_directory + "\\icudtl.dat";
- // Arguments for the Flutter Engine.
- std::vector<std::string> arguments;
- #ifndef _DEBUG
- arguments.push_back("--disable-dart-asserts");
- #endif
- flutter::FlutterWindowController flutter_controller(icu_data_path);
- // Start the engine.
- if (!flutter_controller.CreateWindow(800, 600, "Tetris",
- assets_path, arguments)) {
- return EXIT_FAILURE;
- }
- // Run until the window is closed.
- flutter_controller.RunEventLoop();
- return EXIT_SUCCESS;
- }
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