Runner.vcxproj 7.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <ItemGroup Label="ProjectConfigurations">
  4. <ProjectConfiguration Include="Debug|x64">
  5. <Configuration>Debug</Configuration>
  6. <Platform>x64</Platform>
  7. </ProjectConfiguration>
  8. <ProjectConfiguration Include="Release|x64">
  9. <Configuration>Release</Configuration>
  10. <Platform>x64</Platform>
  11. </ProjectConfiguration>
  12. </ItemGroup>
  13. <PropertyGroup Label="Globals">
  14. <VCProjectVersion>15.0</VCProjectVersion>
  15. <ProjectGuid>{5A827760-CF8B-408A-99A3-B6C0AD2271E7}</ProjectGuid>
  16. <RootNamespace>GLFWExample</RootNamespace>
  17. <WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
  18. </PropertyGroup>
  19. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  20. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
  21. <ConfigurationType>Application</ConfigurationType>
  22. <UseDebugLibraries>true</UseDebugLibraries>
  23. <PlatformToolset Condition="'$(VisualStudioVersion)' == '15.0'">v141</PlatformToolset>
  24. <PlatformToolset Condition="'$(VisualStudioVersion)' == '16.0'">v142</PlatformToolset>
  25. <CharacterSet>MultiByte</CharacterSet>
  26. </PropertyGroup>
  27. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
  28. <ConfigurationType>Application</ConfigurationType>
  29. <UseDebugLibraries>false</UseDebugLibraries>
  30. <PlatformToolset Condition="'$(VisualStudioVersion)' == '15.0'">v141</PlatformToolset>
  31. <PlatformToolset Condition="'$(VisualStudioVersion)' == '16.0'">v142</PlatformToolset>
  32. <WholeProgramOptimization>true</WholeProgramOptimization>
  33. <CharacterSet>MultiByte</CharacterSet>
  34. </PropertyGroup>
  35. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  36. <ImportGroup Label="ExtensionSettings">
  37. </ImportGroup>
  38. <ImportGroup Label="Shared">
  39. </ImportGroup>
  40. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
  41. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  42. <Import Project="flutter\Generated.props" />
  43. </ImportGroup>
  44. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
  45. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  46. <Import Project="flutter\Generated.props" />
  47. </ImportGroup>
  48. <PropertyGroup Label="UserMacros" />
  49. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
  50. <OutDir>$(ProjectDir)..\build\windows\$(Platform)\$(Configuration)\$(ProjectName)\</OutDir>
  51. <IntDir>$(ProjectDir)..\build\windows\intermediates\$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
  52. <IncludePath>$(ProjectDir)flutter\;$(ProjectDir)flutter\cpp_client_wrapper\include\;$(IncludePath)</IncludePath>
  53. <LibraryPath>$(ProjectDir)flutter;$(LibraryPath)</LibraryPath>
  54. <TargetName>Tetris</TargetName>
  55. </PropertyGroup>
  56. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
  57. <OutDir>$(ProjectDir)..\build\windows\$(Platform)\$(Configuration)\$(ProjectName)\</OutDir>
  58. <IntDir>$(ProjectDir)..\build\windows\intermediates\$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
  59. <IncludePath>$(ProjectDir)flutter\;$(ProjectDir)flutter\cpp_client_wrapper\include\;$(IncludePath)</IncludePath>
  60. <LibraryPath>$(ProjectDir)flutter;$(LibraryPath)</LibraryPath>
  61. <TargetName>Tetris</TargetName>
  62. </PropertyGroup>
  63. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
  64. <ClCompile>
  65. <WarningLevel>Level3</WarningLevel>
  66. <Optimization>Disabled</Optimization>
  67. <SDLCheck>true</SDLCheck>
  68. <ConformanceMode>true</ConformanceMode>
  69. <AdditionalIncludeDirectories>
  70. </AdditionalIncludeDirectories>
  71. <PreprocessorDefinitions>_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  72. </ClCompile>
  73. <Link>
  74. <AdditionalDependencies>flutter_windows.dll.lib;opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
  75. </Link>
  76. <PreBuildEvent>
  77. <Command>$(ProjectDir)scripts\prepare_dependencies debug</Command>
  78. <Message>Sync and build dependencies</Message>
  79. </PreBuildEvent>
  80. <PreLinkEvent>
  81. <Command>
  82. </Command>
  83. <Message>
  84. </Message>
  85. </PreLinkEvent>
  86. <PostBuildEvent>
  87. <Command>
  88. </Command>
  89. </PostBuildEvent>
  90. <PostBuildEvent>
  91. <Message>
  92. </Message>
  93. </PostBuildEvent>
  94. <CustomBuildStep>
  95. <Command>$(ProjectDir)scripts\bundle_assets_and_deps "$(ProjectDir)flutter\" "$(OutputPath)" "$(TargetFileName)"</Command>
  96. </CustomBuildStep>
  97. <CustomBuildStep>
  98. <Message>Bundling dependencies</Message>
  99. <Outputs>Dummy_Run_Always</Outputs>
  100. <Inputs>
  101. </Inputs>
  102. </CustomBuildStep>
  103. </ItemDefinitionGroup>
  104. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
  105. <ClCompile>
  106. <WarningLevel>Level3</WarningLevel>
  107. <Optimization>MaxSpeed</Optimization>
  108. <FunctionLevelLinking>true</FunctionLevelLinking>
  109. <IntrinsicFunctions>true</IntrinsicFunctions>
  110. <SDLCheck>true</SDLCheck>
  111. <ConformanceMode>true</ConformanceMode>
  112. <AdditionalIncludeDirectories>
  113. </AdditionalIncludeDirectories>
  114. <PreprocessorDefinitions>_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  115. </ClCompile>
  116. <Link>
  117. <EnableCOMDATFolding>true</EnableCOMDATFolding>
  118. <OptimizeReferences>true</OptimizeReferences>
  119. <AdditionalDependencies>flutter_windows.dll.lib;opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
  120. </Link>
  121. <PreBuildEvent>
  122. <Command>$(ProjectDir)scripts\prepare_dependencies release</Command>
  123. <Message>Sync and build dependencies</Message>
  124. </PreBuildEvent>
  125. <PreLinkEvent>
  126. <Command>
  127. </Command>
  128. <Message>
  129. </Message>
  130. </PreLinkEvent>
  131. <PostBuildEvent>
  132. <Command>
  133. </Command>
  134. </PostBuildEvent>
  135. <PostBuildEvent>
  136. <Message>
  137. </Message>
  138. </PostBuildEvent>
  139. <CustomBuildStep>
  140. <Command>$(ProjectDir)scripts\bundle_assets_and_deps "$(ProjectDir)flutter\" "$(OutputPath)" "$(TargetFileName)"</Command>
  141. </CustomBuildStep>
  142. <CustomBuildStep>
  143. <Message>Bundling dependencies</Message>
  144. <Outputs>Dummy_Run_Always</Outputs>
  145. <Inputs>
  146. </Inputs>
  147. </CustomBuildStep>
  148. </ItemDefinitionGroup>
  149. <ItemGroup>
  150. <ClCompile Include="$(ProjectDir)flutter\cpp_client_wrapper\engine_method_result.cc" />
  151. <ClCompile Include="$(ProjectDir)flutter\cpp_client_wrapper\flutter_window_controller.cc" />
  152. <ClCompile Include="$(ProjectDir)flutter\cpp_client_wrapper\plugin_registrar.cc" />
  153. <ClCompile Include="flutter_embedder_example.cpp" />
  154. </ItemGroup>
  155. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  156. <ImportGroup Label="ExtensionTargets">
  157. </ImportGroup>
  158. <PropertyGroup>
  159. <LocalDebuggerWorkingDirectory>$(SolutionDir)</LocalDebuggerWorkingDirectory>
  160. </PropertyGroup>
  161. </Project>