import 'dart:async'; import 'package:flutter/foundation.dart'; import 'package:flutter/widgets.dart'; import 'package:flutter_localizations/flutter_localizations.dart'; import 'package:intl/intl.dart' as intl; import 'app_localizations_en.dart'; import 'app_localizations_zh.dart'; /// Callers can lookup localized strings with an instance of AppLocalizations /// returned by `AppLocalizations.of(context)`. /// /// Applications need to include `AppLocalizations.delegate()` in their app's /// `localizationDelegates` list, and the locales they support in the app's /// `supportedLocales` list. For example: /// /// ```dart /// import 'generated/app_localizations.dart'; /// /// return MaterialApp( /// localizationsDelegates: AppLocalizations.localizationsDelegates, /// supportedLocales: AppLocalizations.supportedLocales, /// home: MyApplicationHome(), /// ); /// ``` /// /// ## Update pubspec.yaml /// /// Please make sure to update your pubspec.yaml to include the following /// packages: /// /// ```yaml /// dependencies: /// # Internationalization support. /// flutter_localizations: /// sdk: flutter /// intl: any # Use the pinned version from flutter_localizations /// /// # Rest of dependencies /// ``` /// /// ## iOS Applications /// /// iOS applications define key application metadata, including supported /// locales, in an Info.plist file that is built into the application bundle. /// To configure the locales supported by your app, you’ll need to edit this /// file. /// /// First, open your project’s ios/Runner.xcworkspace Xcode workspace file. /// Then, in the Project Navigator, open the Info.plist file under the Runner /// project’s Runner folder. /// /// Next, select the Information Property List item, select Add Item from the /// Editor menu, then select Localizations from the pop-up menu. /// /// Select and expand the newly-created Localizations item then, for each /// locale your application supports, add a new item and select the locale /// you wish to add from the pop-up menu in the Value field. This list should /// be consistent with the languages listed in the AppLocalizations.supportedLocales /// property. abstract class AppLocalizations { AppLocalizations(String locale) : localeName = intl.Intl.canonicalizedLocale(locale.toString()); final String localeName; static AppLocalizations? of(BuildContext context) { return Localizations.of(context, AppLocalizations); } static const LocalizationsDelegate delegate = _AppLocalizationsDelegate(); /// A list of this localizations delegate along with the default localizations /// delegates. /// /// Returns a list of localizations delegates containing this delegate along with /// GlobalMaterialLocalizations.delegate, GlobalCupertinoLocalizations.delegate, /// and GlobalWidgetsLocalizations.delegate. /// /// Additional delegates can be added by appending to this list in /// MaterialApp. This list does not have to be used at all if a custom list /// of delegates is preferred or required. static const List> localizationsDelegates = >[ delegate, GlobalMaterialLocalizations.delegate, GlobalCupertinoLocalizations.delegate, GlobalWidgetsLocalizations.delegate, ]; /// A list of this localizations delegate's supported locales. static const List supportedLocales = [ Locale('en'), Locale('zh') ]; /// No description provided for @appTitle. /// /// In en, this message translates to: /// **'Chinese Chess'** String get appTitle; /// No description provided for @menu. /// /// In en, this message translates to: /// **'Menu'** String get menu; /// No description provided for @openMenu. /// /// In en, this message translates to: /// **'Open Menu'** String get openMenu; /// No description provided for @flipBoard. /// /// In en, this message translates to: /// **'Flip Board'** String get flipBoard; /// No description provided for @copyCode. /// /// In en, this message translates to: /// **'Copy Chess Code'** String get copyCode; /// No description provided for @parseCode. /// /// In en, this message translates to: /// **'Parse Chess Code'** String get parseCode; /// No description provided for @editCode. /// /// In en, this message translates to: /// **'Edit Chess'** String get editCode; /// No description provided for @newGame. /// /// In en, this message translates to: /// **'New Game'** String get newGame; /// No description provided for @loadManual. /// /// In en, this message translates to: /// **'Load Chess Manual'** String get loadManual; /// No description provided for @saveManual. /// /// In en, this message translates to: /// **'Save Chess Manual'** String get saveManual; /// No description provided for @setting. /// /// In en, this message translates to: /// **'Setting'** String get setting; /// No description provided for @featureNotAvailable. /// /// In en, this message translates to: /// **'Feature is not available'** String get featureNotAvailable; /// No description provided for @modeRobot. /// /// In en, this message translates to: /// **'Robot Mode'** String get modeRobot; /// No description provided for @modeOnline. /// /// In en, this message translates to: /// **'Online Mode'** String get modeOnline; /// No description provided for @modeFree. /// /// In en, this message translates to: /// **'Free Mode'** String get modeFree; /// No description provided for @clearAll. /// /// In en, this message translates to: /// **'Clear All'** String get clearAll; /// No description provided for @save. /// /// In en, this message translates to: /// **'Apply'** String get save; /// No description provided for @trusteeshipToRobots. /// /// In en, this message translates to: /// **'Trusteeship to Robots'** String get trusteeshipToRobots; /// No description provided for @cancelRobots. /// /// In en, this message translates to: /// **'Cancel Trusteeship'** String get cancelRobots; /// No description provided for @thinking. /// /// In en, this message translates to: /// **'Thinking...'** String get thinking; /// No description provided for @currentInfo. /// /// In en, this message translates to: /// **'Current'** String get currentInfo; /// No description provided for @manual. /// /// In en, this message translates to: /// **'Manual'** String get manual; /// No description provided for @theEvent. /// /// In en, this message translates to: /// **'Event: '** String get theEvent; /// No description provided for @theSite. /// /// In en, this message translates to: /// **'Site: '** String get theSite; /// No description provided for @theDate. /// /// In en, this message translates to: /// **'Date: '** String get theDate; /// No description provided for @theRound. /// /// In en, this message translates to: /// **'Round: '** String get theRound; /// No description provided for @theRed. /// /// In en, this message translates to: /// **'Red: '** String get theRed; /// No description provided for @theBlack. /// /// In en, this message translates to: /// **'Black: '** String get theBlack; /// No description provided for @stepStart. /// /// In en, this message translates to: /// **'==Start=='** String get stepStart; /// No description provided for @exitNow. /// /// In en, this message translates to: /// **'Exit Now ?'** String get exitNow; /// No description provided for @dontExit. /// /// In en, this message translates to: /// **'Wait a moment'** String get dontExit; /// No description provided for @yesExit. /// /// In en, this message translates to: /// **'Yes exit'** String get yesExit; /// No description provided for @clickAgainToExit. /// /// In en, this message translates to: /// **'Click again to Exit'** String get clickAgainToExit; /// No description provided for @apply. /// /// In en, this message translates to: /// **'Apply'** String get apply; /// No description provided for @situationCode. /// /// In en, this message translates to: /// **'Chess Code'** String get situationCode; /// No description provided for @invalidCode. /// /// In en, this message translates to: /// **'Invalid Chess Code'** String get invalidCode; /// No description provided for @copySuccess. /// /// In en, this message translates to: /// **'Copy Success'** String get copySuccess; /// No description provided for @saveSuccess. /// /// In en, this message translates to: /// **'Save Success'** String get saveSuccess; /// No description provided for @selectDirectorySave. /// /// In en, this message translates to: /// **'Select a Directory to Save'** String get selectDirectorySave; /// No description provided for @saveFilename. /// /// In en, this message translates to: /// **'Filename to Save'** String get saveFilename; /// No description provided for @selectPgnFile. /// /// In en, this message translates to: /// **'Select .PGN file'** String get selectPgnFile; /// No description provided for @recommendMove. /// /// In en, this message translates to: /// **'Recommend Move'** String get recommendMove; /// No description provided for @remark. /// /// In en, this message translates to: /// **'Remark'** String get remark; /// No description provided for @noRemark. /// /// In en, this message translates to: /// **'No remark'** String get noRemark; /// No description provided for @check. /// /// In en, this message translates to: /// **'Check'** String get check; /// No description provided for @checkmate. /// /// In en, this message translates to: /// **'Checkmate'** String get checkmate; /// No description provided for @longRecheckLoose. /// /// In en, this message translates to: /// **'The same move 3 round to Lose'** String get longRecheckLoose; /// No description provided for @noEatToDraw. /// /// In en, this message translates to: /// **'60 round with no eat to Draw'** String get noEatToDraw; /// No description provided for @trapped. /// /// In en, this message translates to: /// **'Checkmate'** String get trapped; /// No description provided for @redLoose. /// /// In en, this message translates to: /// **'Loose'** String get redLoose; /// No description provided for @redWin. /// /// In en, this message translates to: /// **'Win'** String get redWin; /// No description provided for @redDraw. /// /// In en, this message translates to: /// **'Draw'** String get redDraw; /// No description provided for @requestDraw. /// /// In en, this message translates to: /// **'Asked for a draw'** String get requestDraw; /// No description provided for @agreeToDraw. /// /// In en, this message translates to: /// **'Agree to draw'** String get agreeToDraw; /// No description provided for @requestRetract. /// /// In en, this message translates to: /// **'Asked for a Retract'** String get requestRetract; /// No description provided for @agreeRetract. /// /// In en, this message translates to: /// **'Agree to retract'** String get agreeRetract; /// No description provided for @disagreeRetract. /// /// In en, this message translates to: /// **'Disagree to retract'** String get disagreeRetract; /// No description provided for @cantSendCheck. /// /// In en, this message translates to: /// **'You can\'t send Check'** String get cantSendCheck; /// No description provided for @plsParryCheck. /// /// In en, this message translates to: /// **'Please parry the Check'** String get plsParryCheck; /// No description provided for @oneMoreGame. /// /// In en, this message translates to: /// **'New Game'** String get oneMoreGame; /// No description provided for @letMeSee. /// /// In en, this message translates to: /// **'Not now'** String get letMeSee; /// No description provided for @settingTitle. /// /// In en, this message translates to: /// **'Settings'** String get settingTitle; } class _AppLocalizationsDelegate extends LocalizationsDelegate { const _AppLocalizationsDelegate(); @override Future load(Locale locale) { return SynchronousFuture(lookupAppLocalizations(locale)); } @override bool isSupported(Locale locale) => ['en', 'zh'].contains(locale.languageCode); @override bool shouldReload(_AppLocalizationsDelegate old) => false; } AppLocalizations lookupAppLocalizations(Locale locale) { // Lookup logic when only language code is specified. switch (locale.languageCode) { case 'en': return AppLocalizationsEn(); case 'zh': return AppLocalizationsZh(); } throw FlutterError( 'AppLocalizations.delegate failed to load unsupported locale "$locale". This is likely ' 'an issue with the localizations generation tool. Please file an issue ' 'on GitHub with a reproducible sample app and the gen-l10n configuration ' 'that was used.' ); }