- import '../model/display.dart';
- import './device.dart';
- class Screen {
- /// 随着大小间距变化
- static double getBorderWidth(int gameType) {
- return Display.spacerUnit / gameType * Display.borderMargin;
- }
- static double getBlockWidth(int gameType) {
- return (Screen.stageWidth - getBorderWidth(gameType) * (gameType + 1)) /
- gameType;
- }
- static double get stageWidth => Device.getWidth() - Display.borderMargin * 2;
- }
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