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- # Universal Windows Platform
- # Build a Universal Windows Platform project using Visual Studio.
- # Add steps that test and distribute an app, save build artifacts, and more:
- # https://aka.ms/yaml
- trigger:
- - master
- pool:
- vmImage: 'windows-latest'
- variables:
- buildPlatform: 'x86'
- buildConfiguration: 'Release'
- appxPackageDir: '$(build.artifactStagingDirectory)\AppxPackages\\'
- steps:
- - task: VSBuild@1
- inputs:
- platform: 'x86'
- solution: '.\BGTask\BGTask.sln'
- configuration: '$(buildConfiguration)'
- msbuildArgs: '/restore /p:Platform=x86 /p:AppxBundlePlatforms="$(buildPlatform)" /p:AppxPackageDir="$(appxPackageDir)" /p:AppxBundle=Always /p:AppxPackageSigningEnabled=false /p:UapAppxPackageBuildMode=StoreUpload'
- - task: VSBuild@1
- inputs:
- platform: 'x86'
- solution: '.\OfficeInterop\OfficeInterop.sln'
- configuration: '$(buildConfiguration)'
- msbuildArgs: '/restore /p:Platform=x86 /p:AppxBundlePlatforms="$(buildPlatform)" /p:AppxPackageDir="$(appxPackageDir)" /p:AppxBundle=Always /p:AppxPackageSigningEnabled=false /p:UapAppxPackageBuildMode=StoreUpload'
- - task: VSBuild@1
- inputs:
- platform: 'x86'
- solution: '.\ShareTarget\ShareTarget.sln'
- configuration: '$(buildConfiguration)'
- msbuildArgs: '/restore /p:Platform=x86 /p:AppxBundlePlatforms="$(buildPlatform)" /p:AppxPackageDir="$(appxPackageDir)" /p:AppxBundle=Always /p:AppxPackageSigningEnabled=false /p:UapAppxPackageBuildMode=StoreUpload'
- - task: VSBuild@1
- inputs:
- platform: 'x86'
- solution: '.\WinRT\WinRT.sln'
- configuration: '$(buildConfiguration)'
- msbuildArgs: '/restore /p:Platform=x86 /p:AppxBundlePlatforms="$(buildPlatform)" /p:AppxPackageDir="$(appxPackageDir)" /p:AppxBundle=Always /p:AppxPackageSigningEnabled=false /p:UapAppxPackageBuildMode=StoreUpload'
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